hume.ai
Designing a navigable platform for researchers and developers to intuitively visualize audio, visual, and language data.
Role
Product Design intern
Tools
Figma, Illustrator, Photoshop, Procreate
Discipline
UI/UX Design, Design Systems, Graphic Design
Timeline
June 2022 - August 2023
Background
Hume is a platform that provides the AI toolkit to measure, understand, and improve how technology affects human emotion. Users can utilize Hume’s science-backed API to measure human expressive behavior in images, videos, audio, and text and build applications that better predict users’ intents, preferences, experiences, and outcomes.
Due to NDA restrictions, I am unable to share the specifics or visuals of my work, so please contact me: jasminewschen@gmail.com if you’re interested in hearing more!
Overview
From June 2022 through August 2023, I worked with Hume’s AI research scientists, creative technologists, and COO to fulfill UI/UX and graphic design needs across Hume’s website, Playground, and Transfer Learning Platform.
Here are some things I worked on:
✢ Spearheaded UI design for asset library (multi-file preview, asset filters, file selection), overview page, topic map, and camera controls
✢ Designed mobile versions of Hume’s sign-up and log-in flow, Beta landing page, and menus
✢ Created graphics for monthly newsletter, convention certificates, and Hume’s website (use case illustrations, dataset and model thumbnails)
✢ Presented work to team of engineers, AI research scientists, and creative technologists
Reflections &Takeaways
My time with Hume was not only a blast, but also wonderfully insightful and fruitful. From collaborating with specialized & technical team members and working in a novel space like AI, I was able to leave with valuable takeaways that have shaped me into a better designer and agent of change — some of those takeaways being:
Designing for an unfamiliar problem space.
Having never worked on AI projects prior to this internship, I had the opportunity to learn new approaches to design and face unfamiliar challenges while working on various features throughout Hume’s ecosystem (e.g. designing an intuitive visualization for verbal patterns in a topic map and the emotions associated with them). Another major lesson I learned throughout this past year was how to conduct proper reconnaissance before designing for a technical feature (and not being afraid to ask questions or leverage my team).
Designing for a large and diverse user base
Hume’s users range from companies focused on gaming & immersive content, to financial forecasting, to education technology. As such, I honed my ability to create designs that are scalable and universally intuitive for a wide variety of users and personalities.
Driving home a cohesive brand through small and large details.
What drew me to Hume when I was an applicant was 1) the human-centered mission, and 2) the welcoming, cohesive branding. When I joined the team, I aimed to tie back all my designs to Hume’s brand identity and propel it through every single pixel. The experience refined my ability to design intentionally and think meticulously, a habit that has proven immensely helpful in my other roles and projects.
Thank you to the Hume team! :)